/* A protective shell is a shield state, never a generic hit/attack marker. */
.rift-arena686 .rift-aura686{display:none!important;border:0!important;box-shadow:none!important;background:none!important}.rift-arena686 .is-shield686 .rift-aura686{display:block!important;border:2px solid #a4d2f3aa!important;box-shadow:0 0 18px #76c9f455,inset 0 0 14px #76c9f433!important}.rift-arena686 .bm-hit689 .rift-aura686,.rift-arena686 [data-motion-state=attack]:not(.is-shield686) .rift-aura686{box-shadow:none!important}.rift-arena686 .is-shield686.bm-hit689 .rift-aura686{box-shadow:0 0 18px #76c9f455,inset 0 0 14px #76c9f433!important}

.rift-cinema-note686:after{content:' Анимации подключены ко всем противникам текущего Разлома.'}
